You delve deep into the Wood, prying its secrets from between rough boughs and whispering leaves. To this verdant kingdom, you are no mere scholar but its confidant as well.
You have a Stout Physique,
Birthmarked Skin,
and Long
Hair. Your Face is
Broken, your
Speech Cryptic. You have
Livery Clothing. You are
Serene and
Nervous.
Your age: 12.
🙛 Attributes
HP: 1
Armor: 0
STR: 13
DEX: 4
WIL: 5
🙛 Equipment (7)
Items:
Rations (3 uses)
Torch (3 uses)
Iron Pot
Root Knife (d6)
Healing Salve (1 uses)
Twine Bauble (petty)
Antitoxin (2 uses)
Delphinium (1 uses)
Rolled-Up Map (petty)
Gold: 14
🙛 Bonds
Rolled-Up Map: A roaming storyteller once spun you tales of great treasure hidden deep in the Wood. You thought it naught but fancy, till they gave you A Rolled-Up Map (petty) marked with an X.
🙛 Omens
The once rich waters of a life-giving river have turned black and putrid, tainting the land and sickening those who drink from it. A village elder points to some recent desecration as the cause, but most do not heed their words.
🙛 Your Past
How has the Wood failed you?
You were poisoned, losing your sense of taste and smell. You can now withstand noxious fumes and always carry Antitoxin (2 uses).
What keeps you safe while in the Wood?
Delphinium: Breathe water for up to one hour. 1 use, but can be divided into fractional doses.