An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. Wherever you are, you have trouble fitting in. Roll on the Omens table (even if you're not the youngest player), but keep the results private for now.
You have a Athletic Physique,
Birthmarked Skin,
and Wispy
Hair. Your Face is
Square, your
Speech Booming. You have
Antique Clothing. You are
Serene and
Craven.
Your age: 40.
π Attributes
HP: 4
Armor: 0
STR: 17
DEX: 13
WIL: 11
π Equipment (7)
Items:
Rations (3 uses)
Torch (3 uses)
Salt pouch
Heirloom amulet (petty)
Sling (d6)
Dagger (d6)
Monk's Habit (petty)
Spellbook (Control Plants)
Drowning Rod
Gold: 5
π Bonds
You found a wounded beast in the forest, but chose to ignore it. You see it everywhere now, but only when youβre alone. It looks sad, but not angry. You cannot become panicked when acting alone.
π Omens
The once rich waters of a life-giving river have turned black and putrid, tainting the land and sickening those who drink from it. A village elder points to some recent desecration as the cause, but most do not heed their words.
π Your Past
Who took you in?
The monks of a secluded forest monastery. When their rules became too strict, and you snuck away. Take a Monk's Habit (warm, petty) and a Spellbook of Control Plants.
What keeps bad tidings at bay?
Drowning Rod: A finger-sized wooden stick that doubles in size each time it is fully submerged in water. It does not shrink down again.